Artist stories

Artist on Art Presents

Mike Treanor

January 2, 2012

On January 2, 2012, PhD student at UCSC’s Games and Playable Media Center, Mike Treanor, came into KZSC to talk on Gamers on Game for the first show of 2012.

Mike is a game developer and theorist researching in the Expressive Intelligence Studio which is dedicated to exploring the intersection of artificial intelligence, art and design. Their goal is to create compelling new forms of interactive art and entertainment that provide deeply autonomous, generative and dynamic responses to interaction. A major thrust of this work is advanced AI for videogames

We started off the interview talking about his graduating project as a Digital Arts and New Media, Reflect. In 2008 and right after graduating with his MFA, Mike began studying in the Computer Science department.

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Artist on Art Presents

Mike Treanor

January 2, 2012

On January 2, 2012, PhD student at UCSC’s Games and Playable Media Center, Mike Treanor, came into KZSC to talk on Gamers on Game for the first show of 2012.

Mike is a game developer and theorist researching in the Expressive Intelligence Studio which is dedicated to exploring the intersection of artificial intelligence, art and design. Their goal is to create compelling new forms of interactive art and entertainment that provide deeply autonomous, generative and dynamic responses to interaction. A major thrust of this work is advanced AI for videogames

We started off the interview talking about his graduating project as a Digital Arts and New Media, Reflect. In 2008 and right after graduating with his MFA, Mike began studying in the Computer Science department.

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Artist on Art Presents

Mike Treanor

January 2, 2012

On January 2, 2012, PhD student at UCSC’s Games and Playable Media Center, Mike Treanor, came into KZSC to talk on Gamers on Game for the first show of 2012.

Mike is a game developer and theorist researching in the Expressive Intelligence Studio which is dedicated to exploring the intersection of artificial intelligence, art and design. Their goal is to create compelling new forms of interactive art and entertainment that provide deeply autonomous, generative and dynamic responses to interaction. A major thrust of this work is advanced AI for videogames

We started off the interview talking about his graduating project as a Digital Arts and New Media, Reflect. In 2008 and right after graduating with his MFA, Mike began studying in the Computer Science department.

Tags

Artist on Art Presents

Mike Treanor

January 2, 2012

On January 2, 2012, PhD student at UCSC’s Games and Playable Media Center, Mike Treanor, came into KZSC to talk on Gamers on Game for the first show of 2012.

Mike is a game developer and theorist researching in the Expressive Intelligence Studio which is dedicated to exploring the intersection of artificial intelligence, art and design. Their goal is to create compelling new forms of interactive art and entertainment that provide deeply autonomous, generative and dynamic responses to interaction. A major thrust of this work is advanced AI for videogames

We started off the interview talking about his graduating project as a Digital Arts and New Media, Reflect. In 2008 and right after graduating with his MFA, Mike began studying in the Computer Science department.

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Mike Treanor

January 2, 2012
Humanities
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Mike's video game work

On January 2, 2012, PhD student at UCSC’s Games and Playable Media Center, Mike Treanor, came into KZSC to talk on Gamers on Game for the first show of 2012.

Mike is a game developer and theorist researching in the Expressive Intelligence Studio which is dedicated to exploring the intersection of artificial intelligence, art and design. Their goal is to create compelling new forms of interactive art and entertainment that provide deeply autonomous, generative and dynamic responses to interaction. A major thrust of this work is advanced AI for videogames

We started off the interview talking about his graduating project as a Digital Arts and New Media, Reflect. In 2008 and right after graduating with his MFA, Mike began studying in the Computer Science department.

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